BOOL type, which contains only the value FALSE (=0) or TRUE (=1).
EBOOL type, which contains the value FALSE (=0) or TRUE (=1) but also information concerning the management of falling or rising edges and forcing.
Both EBOOL and BOOL are managed by Byte. The structure of EBOOL and BOOL is as follows:
BOOL:
EBOOL:
As EBOOL has forcing bit, we can force EBOOL variables but not BOOL variables.
For more information on this refer the attached document.
EBOOL type, which contains the value FALSE (=0) or TRUE (=1) but also information concerning the management of falling or rising edges and forcing.
Both EBOOL and BOOL are managed by Byte. The structure of EBOOL and BOOL is as follows:
BOOL:
7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Current Value |
EBOOL:
7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Forcing Bit | Previous Value | Current Valur |
As EBOOL has forcing bit, we can force EBOOL variables but not BOOL variables.
For more information on this refer the attached document.